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Encoding Package for Egripment Cranes
With the increasing demand for Virtual Studios as well as
use for Augmented Reality, Egripment offers now a High Quality
Encoding Package to be used with Egripment Cranes for
VR-Applications.
Based on the classic TDT Crane System and the 305/306 Remote Head, a
fully encoded system is now available. High precision encoders in
the crane arm and remote head, as well as optional encoders for use
on the crane dolly on track, in combination with a superior tracking
interface, Egripment delivers the answers for the market’s demands.
Camera
cranes for VR-Application are usually situated in the high end price
segment of the crane market, very often unaffordable for the end
user. The Encoding Package for Egripment Crane delivers high quality
and reliable crane operation in a much more affordable
price range, while maintaining the same high standards that
Egripment is known for.
The Egripment engineer’s goal from the beginning was not only to
offer the TDT Crane Arm System in an encoded version but also to
give existing owners of Egripment cranes the possibility to upgrade
their crane arm with this encoding package. This is a simple
solution to a complex problem. The encoding upgrade can be used with
the TDT Crane Arm, the Scanner Classic Arm, the Scanner Elite Arm as
well as the JanJib System.
The
tracking interface provides information obtained from all measured
axes via a simple interface. The position of each axis is thus
completely and reliably received by the graphics software or some
other application software. The position data is sent via an
Ethernet network. Thus, multiple interfaced electronics can be
operated on one network. The tracking data can be easily integrated
with the graphics software of leading manufacturers of virtual
studio systems and graphics systems.
The camera data mode, delivering superior
tracking data, where the camera parameters (e.g. FoV, XYZ, PTR) are
calculated at the interface electronics itself. The absolute
position measurement saves you from the need for homing or further
calibrations.
In addtion to "live-streaming" of the Tracking Data to
VR-REndering machines the Tracking Data that are synchronized with
an extrenal time code can be recorded with an external device to a
file for later use in animation software such as Autodesk®
Maya®
or MotionBuilder®.
If you are interested to receive
more information, please use our contact form to get in touch with
us.


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